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Publikationen

Zeige Ergebnisse 61 bis 70 von 596
  1. CLAWS : Computational Load Balancing for Accelerated Neighbor Processing on GPUs using Warp Scheduling

    In: Panagiotis Ritsos; Kai Xu (Hrsg.). Computer Graphics & Visual Computing (CGVC) 2020. Computer Graphics and Visual Computing (CGVC-2020), September …

  2. Buse Ustaoglu; Kenneth Schmitz; Daniel Große; Rolf Drechsler

    ReCoFused partial reconfiguration for secure moving-target countermeasures on FPGAs

    In: SN Applied Sciences, Vol. 02, Springer Nature, 2020.

  3. Robotics and AI: How Technology May Change the Way We Shape Our Bodies and What This Does to the Mind

    In: Schmidt S.L. (Hrsg.). 21st Century Sports, How Technologies Will Change Sports in the Digital Age. Chapter 5, Pages 73-89, ISBN 978-3-030-50800-5, …

  4. Michael Striewe; Constantin Houy; Jana-Rebecca Rehse; Meike Ullrich; Peter Fettke; Niclas Schaper; Andreas Oberweis

    Towards an Automated Assessment of Graphical (Business Process) Modelling Competences: A Research Agenda

    In: Ralf H. Reussner; Anne Koziolek; Robert Heinrich (Hrsg.). 50. Jahrestagung der Gesellschaft für Informatik. Jahrestagung der Gesellschaft für …

  5. AI-perspectives: the Turing option

    In: AI Perspectives, Vol. 2, No. 2, Pages 1-12, Springer Nature, 9/2020.

  6. Vladimir Herdt; Daniel Große; Sören Tempel; Rolf Drechsler

    Adaptive Simulation with Virtual Prototypes for RISC-V: Switching Between Fast and Accurate at Runtime

    In: 38th IEEE International Conference on Computer Design (ICCD). IEEE International Conference on Computer Design (ICCD-2020), October 18-21, …

  7. Tim Meywerk; Marcel Walter; Daniel Große; Rolf Drechsler

    Clustering-Guided SMT(LRA) Learning

    In: 16th International Conference on integrated Formal Methods (iFM). International Conference on Integrated Formal Methods (IFM-2020), November …

  8. TGA: Two-level Group Attention for Assembly State Detection

    In: Proceedings of the 19th IEEE ISMAR. IEEE International Symposium on Mixed and Augmented Reality (ISMAR-2020), November 9-13, Recife/Porto de …

  9. Giovanni Ribeiro; Katja Rogers; Maximilian Altmeyer; Thomas Terkildsen; Lennart E. Nacke

    Game Atmosphere: Effects of Audiovisual Thematic Cohesion on Player Experience and Psychophysiology

    In: Proceedings of the Annual Symposium on Computer-Human Interaction in Play. ACM SIGCHI Annual Symposium On Computer-Human Interaction in Play (CHI …

  10. Maximilian Altmeyer; Gustavo F. Tondello; Antonio Krüger; Lennart E. Nacke

    HexArcade: Predicting Hexad User Types By Using Gameful Applications

    In: Proceedings of the Annual Symposium on Computer-Human Interaction in Play. ACM SIGCHI Annual Symposium On Computer-Human Interaction in Play (CHI …