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Publikationen

Seite 13 von 13.

  1. Constantin Bergatt; Jan Hendrik Metzen; Elsa Andrea Kirchner; Frank Kirchner

    Quantification and Minimization of the Simulation-Reality-Gap on a BRIO Labyrinth Game

    In: Proceedings of the first International Workshop on Learning and Data Mining for Robotics. International Workshop on Learning and Data Mining for …

  2. Elsa Andrea Kirchner; Jan Hendrik Metzen; Timo Duchrow; Su-Kyoung Kim; Frank Kirchner

    Assisting Telemanipulation Operators via Real-Time Brain Reading

    In: Volker Lohweg; Oliver Niggemann (Hrsg.). KI 2009 Workshop. German Conference on Artificial Intelligence (KI-2009), Machine Learning in Real-time …

  3. Jan Hendrik Metzen; Elsa Andrea Kirchner; Larbi Abdenebaoui; Frank Kirchner

    Learning to Play the BRIO Labyrinth Game

    In: KI - Künstliche Intelligenz, German Journal on Artificial Intelligence - Organ des Fachbereiches "Künstliche Intelligenz" der Gesellschaft für …

  4. Jan Hendrik Metzen; Elsa Andrea Kirchner; Larbi Abdenebaoui; Frank Kirchner

    The BRIO Labyrinth Game - A Testbed for Reinforcement Learning and for Studies on Sensorimotor Learning

    In: Proceedings of the Multidisciplinary Symposium on Reinforcement Learning. Multidisciplinary Symposium on Reinforcement Learning (MSRL-09), June …

  5. Larbi Abdenebaoui; Elsa Andrea Kirchner; Yohannes Kassahun; Frank Kirchner

    A Connectionist Architecture for Learning to Play a Simulated Brio Labyrinth Game

    In: J. Hertzberg; M. Beetz; R. Englert (Hrsg.). Proceedings of the 30th Annual German Conference on Artificial Intelligence (KI07). German Conference …

  6. Yohannes Kassahun; Mark Edgington; José de Gea Fernández; Elsa Andrea Kirchner; Dirk Spenneberg; Frank Kirchner

    Using Kinematically Complex Robots for Case Studies in Embodied Cognition

    In: Proceedings of the 9th International Conference on Climbing and Walking Robots (CLAWAR 2006). International Conference on Climbing and Walking …