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Publikationen

Zeige Ergebnisse 1771 bis 1780 von 13750.
  1. Christina Plump; Bernhard J. Berger; Rolf Drechsler

    Repetitive Processes and their surrogate-model congruent encoding for evolutionary algorithms - A theoretic proposal

    In: GECCO '23 Companion: Proceedings of the Companion Conference on Genetic and Evolutionary Computation. Genetic and Evolutionary Computation Conference (GECCO-2023), ACM, 2023.

  2. Muhammad Gulzain Ali Khan; Muhammad Ferjad Naeem; Luc Van Gool; Federico Tombari; Didier Stricker; Muhammad Zeshan Afzal

    Introducing Language Guidance in Prompt-based Continual Learning

    In: International Conference on Computer Vision 2023. International Conference on Computer Vision (ICCV-2023), October 2-6, Paris, France, IEEE, 10/2023.

  3. Marco Stricker; Takashi Miyamoto; Kevin Iselborn; Marlon Nuske; Andreas Dengel

    Fusing Digital Elevation Maps With Satellite Imagery For Flood Mapping

    In: 2023 IEEE International Geoscience and Remote Sensing Symposium (IGARSS). IEEE International Geoscience and Remote Sensing Symposium (IGARSS-2023), June 16-21, Pasadena, CA, USA, IEEE, 2023.

  4. Takashi Miyamoto; Marco Stricker; J. Ogishima; Kevin Iselborn; Marlon Nuske; Andreas Dengel

    Effect of Terrain Information on Multimodel Deep Learning for Flood Disaster Detection

    In: 2023 IEEE International Geoscience and Remote Sensing Symposium (IGARSS). IEEE International Geoscience and Remote Sensing Symposium (IGARSS-2023), June 16-21, Pasadena, CA, USA, IEEE, 2023.

  5. German Schabert; Marc Schubhan; Michael Schmitz; Maximilian Altmeyer

    Faster, Harder? Investigating the Impact of Changing Background Music Speed on Gameplay Performance and Player Experience in an Endless Runner Game

    In: CHI PLAY '23: Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play. ACM SIGCHI Annual Symposium On Computer-Human Interaction in Play (CHI Play-2023), ACM, 2023.

  6. Stuart Hallifax; Maximilian Altmeyer; Kristina Kölln; Maria Rauschenberger; Lennart E. Nacke

    From Points to Progression: A Scoping Review of Game Elements in Gamification Research with a Content Analysis of 280 Research Papers

    In: Proceedings of the ACM on Human-Computer Interaction (PACMHCI), Vol. 7, No. CHI PLAY, Pages 1-21, ACM, 2023.

  7. Martin Feick; Cihan Biyikli; Kiran Gani; Anton Wittig; Anthony Tang; Antonio Krüger

    VoxelHap: A Toolkit for Constructing Proxies Providing Tactile and Kinesthetic Haptic Feedback in Virtual Reality

    In: ACM. ACM Symposium on User Interface Software and Technology (UIST-2023), 36th, October 29 - November 1, San Francisco, Kalifornien, USA, ACM, 2023.

  8. Martin Feick; André Zenner; Oscar Javier Ariza Nuñez; Anthony Tang; Cihan Biyikli; Antonio Krüger

    Turn-It-Up: Rendering Resistance for Knobs in Virtual Reality through Undetectable Pseudo-Haptics

    In: ACM. ACM Symposium on User Interface Software and Technology (UIST-2023), 36th, October 29 - November 1, San Francisco, Kalifornien, USA, ISBN 979-8-4007-0132-0/23/10, ACM, 2023.

  9. Stefan-Alexandru Precup; Snehal Walunj; Arpad Gellert; Christiane Plociennik; Jibinraj Antony; Martin Ruskowski

    Recognising Worker Intentions by Assembly Step Prediction

    In: Emerging Technologies and Factory Automation. IEEE International Conference on Emerging Technologies and Factory Automation (ETFA-2023), September 12-15, Sinaia, Romania, IEEE, 9/2023.

  10. Stefan-Alexandru Precup; Alexandru Matei; Snehal Walunj; Arpad Gellert; Christiane Plociennik; Constantin-Bala Zamfirescu

    Collaborative exploitation of various AI methods in adaptive assembly assistance systems

    In: Tenth International Conference on Information Technology and Quantitative Management (ITQM 2023). International Conference on Information Technology and Quantitative Management (ITQM-2023), August 12-14, Oxford, United Kingdom, Pages 1170-1177, Procedia Computer Science, Vol. 221, Elsevier B.V, 8/2023.