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Publications

Displaying results 3061 to 3070 of 14427.
  1. Tanja Kojic; Jan-Niklas Voigt-Antons; Steven Schmidt; Lukas Tetzlaff; Bruno Kortowski; Uliana Sirotina; Sebastian Möller

    Influence of Virtual Environments and Conversations on User Engagement During Multiplayer Exergames

    In: 2018 Tenth International Conference on Quality of Multimedia Experience (QoMEX). International Conference on Quality of Multimedia Experience (QoMEX-2018), May 29 - June 1, Cagliari, Italy, Pages 66-68, ISBN 978-1-5386-2605-4, IEEE, 2018.

  2. Tobias Hübschen; Marco Grimm; Bastian Kaulen; Gabriel Mittag; Sebastian Möller; Gerhard Schmidt

    Echtzeit-Rahmenwerk zur Unterstützung der Evaluierung von Sprachkommunikationssystemen

    In: 44. Deutsche Jahrestagung für Akustik (DAGA). Deutsche Jahrestagung für Akustik (DAGA), March 19-22, München, Germany, Pages 522-524, DAGA, ISBN 978-3-939296-13-3, Deutsche Gesellschaft für Akustik DEGA e.V. 2018.

  3. Stefan Hillmann; Benjamin Weiss; Thilo Michael; Sebastian Möller

    Simulation von Nutzerverhalten bei der Interaktion mit Sprachdialogsystemen mittels Künstlicher Neuronaler Netzwerke

    In: A. Berton; U. Haiber; W. Minker (Hrsg.). 29. Elektronische Sprachsignalverarbeitung 2018. Elektronische Sprachsignalverarbeitung (ESSV), March 7-9, Ulm, Germany, Pages 151-158, Studientexte zur Sprachkommunikation, Vol. 90, ISBN 978-3-95908-128-3, TUDpress, 2018.

  4. Nabajeet Barman; Steven Schmidt; Saman Zadtootaghaj; Maria G. Martini; Sebastian Möller

    An Evaluation of Video Quality Assessment Metrics for Passive Gaming Video Streaming

    In: Proceedings of the 23rd Packet Video Workshop. Packet Video Workshop (PV-18), located at ACM Multimedia Systems Conference (MMSys 2018), June 12-15, Amsterdam, Netherlands, Pages 7-12, ISBN 978-1-4503-5773-9, ACM, New York, NY, USA, 2018.

  5. Nabajeet Barman; Steven Schmidt; Saman Zadtootaghaj; Maria G. Martini; Sebastian Möller

    GamingVideoSET: A Dataset for Gaming Video Streaming Applications

    In: 16th Annual Workshop on Network and Systems Support for Games (NetGames). Workshop on Network and Systems Support for Games (NetGames-2018), located at ACM Multimedia Systems Conference (MMSys 2018), June 12-15, Amsterdam, Netherlands, IEEE, 2018.

  6. Nabajeet Barman; Maria G. Martini; Saman Zadtootaghaj; Sebastian Möller; Sanghoon Lee

    A Comparative Quality Assessment Study for Gaming and Non-Gaming Videos

    In: 2018 Tenth International Conference on Quality of Multimedia Experience (QoMEX). International Conference on Quality of Multimedia Experience (QoMEX-2018), May 29 - June 1, Cagliari, Italy, Pages 114-119, ISBN 978-1-5386-2605-4, IEEE, 2018.

  7. Michael Heil; Marco Hirsch; Peter Hevesi; Jan Spilski; Francisca S. Rodriguez; Daniel Rugel; Bernd Wernersbach; Sebastian Velten; Thomas Lachmann; Paul Lukowicz

    ConWearDi: Digitization of Construction Services and Processes with Industry 4.0 Technologies - (Construction - Wearables - Digitization)

    2nd International VDI Conference - Smart Construction Equipment, 2018.

  8. Hybrid MAC for Low Latency Wireless Communication Enabling Industrial HMI Applications

    In: Proceedings of IEEE IDAACS-SWS 2018. IEEE International Symposium on Wireless Systems (SWS-2018), located at IEEE International Conferences on Intelligent Data Acquisition and Advanced Computing Systems (IDAACS-2018), September 20-21, Lviv, Ukraine, IEEE, 2018.

  9. Javier Hidalgo Carrió; Pantelis Poulakis; Frank Kirchner

    Adaptive localization and mapping with application to planetary rovers

    In: Journal of Field Robotics (JFR), Vol. 35, No. 6, Pages 961-987, Wiley, 2018.

  10. Deriving privacy settings for location sharing: Are context factors always the best choice?

    In: Xiuzhen Cheng; Nan Zhang; Joseph (Joe) Valacich (Hrsg.). Proceedings of the 2nd IEEE Symposium on Privacy-Aware Computing. IEEE Symposium on Privacy-Aware Computing (PAC-18), September 26-28, Washington, DC, USA, IEEE, 2018.