Für das Monitoringprojekt "Anwendungspotenziale und Herausforderungen von künstlicher Intelligenz in der Bildung" am Büro für Technikfolgen-Abschätzung beim Deutschen Bundestag (TAB) erstellt das Educ
VoluProf implements an application that integrates the most realistic and interactive image possible, as well as the teacher's language, into an MR environment (e.g. in the user's living room). The te
The goal of the research project KAINE (Knowledge based learning platform with Artificial Intelligent structured content) is to better take into account the prior knowledge and experience of the parti
BMBF-Research programme in the frame of the research focus on „ Interactive systems in virtual and real spaces – Innovative technologies for a digital society“ Teachers often feel inadequately prepare
The current developments in digitalization, AI-based data processing, and powerful hardware lay the groundwork for future embodied AI assistants. These intelligent robots must be versatile, adaptive a
Das übergeordnete Projektziel ist die partizipative Entwicklung eines Digitalen Drillings unter Einbindung aller relevanter betrieblicher Akteure, sowie unter Berücksichtigung derer Interessen. Hierbe
Das technische Zielsystem des Vorhabens besteht aus einer hybriden Cloud, an die die vhs.cloud und der EULE-Lernbereich angedockt sind. Kernbestandteil des technischen Zielsystems ist ein Multiagenten
INVITE Meta is the accompanying meta project for the BMBF program INVITE - Digital Platform for Continuing Professional Development. INVITE Meta supports the knowledge and innovation process in and be
The vocational training environment in Germany includes a tremendous multitude of courses. As such, it is challenging to find the best matching offer as an individual learner. Ideally, the selected tr
The aim of the project is to research the factors for academic success and dropout for digital study formats and their interactions on the subjective, curricular and institutional level. With the inte