BMBF-Research programme in the frame of the research focus on „ Interactive systems in virtual and real spaces – Innovative technologies for a digital society“
Im Bereich Wearable Computing liegt der Schwerpunkt traditionell auf der Verwendung Kleidungsstücke als Plattformen für das On-Body-Sensing. Die Funktionalität solcher Systeme wird durch Abtastung und…
MindBot aims at identifying methods and implementing solutions for promoting good mental health in the emerging industry 4.0 within the specific context of manufacturing small and medium-sized…
The aim of the EmmA project is to develop a mobile assistance system that can be used to assess the risk of psychological stress at the workplace and to reintegrate employees after a mental illness.…
The DEEP project is concerned with the challenge of mapping the current situation in which a person finds himself to symbolic situational representations linked to individual emotions. The project…
TARDIS aims to build a scenario-based serious-game simulation platform for young people at risk of exclusion, aged 18-25, to explore, practice and improve their social skills. TARDIS will facilitate…
This project addresses novel interaction paradigms and technologies for enhancing the flexibility of interaction and dialogue management in computer games. This will enable computer-driven game…