Project Lines

 
Home Home
Home Events
Project Members Project Members
Project Lines Project Lines
  Architecture 
                  and Infrastructure Architecture and Infrastructure
  Personal 
                  Journal Personal Journal
  Reflection 
                and Introspection Reflection and Introspection
Publications Publications
Flyer Flyer
 
provided by
sponsored by

character by

last modified:
2006-04-21
 
 
 
 
 
 
 
 
 
 

Reflection and Introspection


1. Overview

Whether a system like SPECTER will be appreciated by its users is in part a question of understanding and trust. It is therefore indispensable to provide an appropriate means for the user to learn about the records and models that the system has built up about her. Techniques such as textual, tabular, or graphical presentation seem unlikely to be adequate in themselves: First, the amount of data captured by SPECTER and the complexity of its user model will make exhaustive or unguided inspection infeasible. Second, it can seem unnatural or inappropriate for a machine to comment to a human about the humanís (sometimes emotional) reactions to events and to actions of others.

So on the one hand, processes of reflection and introspection need to be investigated that allow the user to access and adjust SPECTERís records and models. But at the same time, factors like the manifestation of empathy, emotional argumentation, and the systemís apparent sincerity need to be addressed. The emerging techniques will let SPECTER present observed emotional and behavior patterns in an affective way, taking into account an evolving longer-term user-Specter relationship. In turn, the user will be allowed to annotate past situations in terms of her own emotional responses, supplementing and perhaps correcting the automatically generated records of affective states.

Here we give a short overview of our concept for reflection and introspection and have a closer look on a special case how a user interacts with the system to determine automated service triggers.


2. Desktop and PDA

The setting for reflection and introspection is that the user collects data with SPECTER in her daily life. Then SPECTER provides a interface on the handheld which enables the user to make restricted interactions like browsing or ratings. She can use this for example when sitting in the train or having spare time. The full functionality of reflection and introspection can be accessed by the user at a desktop PC, for example when she's at home, reviewing her day and helping the system to improve its understanding.

 


3. Types of Reflection and Introspection

Reflection and introspection can either be started by the user or SPECTER.

3.1 User Has the Initiative

  • Navigation and retrieval in personal journal and user model
    • Views: textual, timelines, cluster, ...
    • Filter: location, time, importance, categories, emotions, ...
    • Services: summary, presentation, statistics, query, ...
  • Ratings of events
    • ''The meeting with this person was very important.''
  • Correction of false categorizations
    • Criticizing automated event categorizations
    • Interactive learning
  • Asking for explanation of automated event categorizations
    • ''I think you usually drink a cup of coffee as soon as you enter the office, because you have done so in 34 out of 39 cases.''

If the user takes the initiative, we have navigation and retrieval in the personal journal and the user model. The user can choose different views, filters and services. She can also manually rate events, like the meeting this morning was very important and she can correct false automated categorizations from the system, which gives SPECTER the chance to improve interactive its user model. Automated categorizations will be indicated by a special icon which can be inspect by the user. Nevertheless the user is not forced to do so and can decide by her own how much time she wants to spend in training the system. SPECTER also provides an explanation for automated categorizations of events which the user can request.

3.2 SPECTER Has the Initiative

  • Asking about events SPECTER could not categorize
    • Learning about membership of events
    • Learning new categories, e.g., names of emotions
  • Summary and explanation of learning progress
    • Important events of the day
    • Interpretations
  • Starting a dialog with the user to improve the user model
    • Metaphor: Two people getting to know each other
    • Happens during idle time
    • ''How did you like that salesperson who just helped you?''

If SPECTER take the initiative he can ask the user about events he couldnít categorize. By that the system can learn about membership of events and also new categories, like names of emotions. SPECTER can give a summary and explanation of its learning progress, such as presenting important events of the day and interpretations of them. During idle time, SPECTER can also start a dialogue with the user to improve the user model. For all this services it is important that the frequency of such question are limited or can even turn off. The system should also figure out which are the important questions to achieve the best improvement for the user model.


4. Binding Services to the Personal Journal

SPECTER provides several services to the user, like using external devices, sending emails or checking bank balances. The user can start this services manually. But it would be desirable if SPECTER could recognize which services the user start recurrently and trigger them by itself. But then the question arises what is the appropriate situation for such a trigger? For that SPECTER can have a look on the personal journal and user model and use domain knowledge like ontolgies. He proposes such a trigger to the user who can criticize it and help SPECTER to find a better trigger or she can modify the trigger according to her ideas.

Specter Binding Services

The figure below shows in detail how a trigger can be determined.

 

4.1 Decision Trees

To determine an automated trigger we have to make predictions in which situation the service will occur. The algorithm we use for that is building decision trees. In the Figure below you can see two decision trees that the user might deal with in connection with the EC-card purchase service. Each node of a tree is labeled with an attribute, and each edge specifies a possible value (or range of values) for the attribute. Each leaf of the tree is labeled as positive or negative, indicating the decision that results if a path is traversed through the tree that leads to this leaf. In the case of service triggering, a positive result means that SPECTER should establish the goal of invoking the service. (Whether or not the service is actually invoked can depend on other factors, such as the existence of competing goals.)

Image specterDecisionTrees

The decision tree on the left means that an EC-card purchase will be likely occur, if the store is edeka and the price is greater than 117,5 Euros. A decision tree depends on the attributes which are involved with it. If the user says that the specific store shouldn't be important for this choice, we get another decision tree which depends on price and timeOfDay.

4.2 Critiquing of Decision Trees

If the user has determined which attributes are relevant for triggering the service, she can modify it according to her own ideas. This includes eliminating irrelevant attributes, selecting paths from the tree, modifying split decisions, and adding new conditions.

Image specterDecisionTreesUserModified

In the example above she has chosen the first decision tree and has added the attribute timeOfDay. Such a decision tree can be stored and also be checked how accurate its predicted results are. Furthermore, the system can point out bad rules which the user should modify.


5. Trigger Editor


Image specterTrigger1      Image specterTrigger2

The trigger editor is an application for building such triggers. Itís implemented as a viewer instance which runs in the SPECTER browser. SPECTER presents the user a list of attributes which are related to the service. The task of the user is to uncheck the irrelevant attributes. She can also add related attributes according to the ontology. After that the user presses the Compute-button and SPECTER computes a trigger and indicates its attributes by red color. Now a trigger is already determined and can be accepted if the user donít care about details. For a closer look, the user presses the Advanced-button and gets an explicit semi natural-language representation of the computed trigger. She can modify the result by changing numeric values and adding new conditions. The user can also inspect directly the underlying decision tree.


6.Virtual Characters

Click to enlarge: A screenshot of SPECTER's introspection environment.

Components and processes related to reflection and introspection are embedded in SPECTER's introspection environment, which enables the user to perform the introspection as described before. Its main components are a virtual character, a presentation screen and the journal browser (see the screenshot, from the left to the right). The virtual character guides the user through the introspection. It offers services for the exploitation of recorded memories such as the retrieval of additional information about mentioned objects and the adjustment of service triggers. Here the character serves as the systemís "voice" if the system has to acquire proactively information from the user.